Fitts’ Law In The Touch Era — Smashing Magazine

In this article, Steven Hoober shines the spotlight on Fitts’ Law and explains why we should always ask questions and consider what particular guidelines and lessons mean to our users and our products. When I started writing Touch Design for Mobile Interfaces, I would regularly find an interesting topic or tangent that led far into […]

A Recipe For A Good Design System — Smashing Magazine

Maintaining a design system is a lot of work. In this article, Atila Fassina shares his lessons learned and how a platform such as Backlight can help put together a series of tools to speed up your architecture setup. In theory, everybody has a relatively similar concept for what a “Design System” means, though nuances

Everything You Want To Know About Creating Voice User Interfaces — Smashing Magazine

Creating voice user interfaces requires a lot of design expertise in various areas such as conversation design, interaction design, visual and motion design. This article covers the most critical aspects of designing for voice user interfaces — designing the conversation and designing visual interfaces. Voice is a powerful tool that we can use to communicate

Responsive Typography With Sass Maps — Smashing Magazine

There are various ways to approach responsive typography and consistent vertical rhythm, and they are not limited to my suggestion. However, Jonathan Suh finds that this works for him more times than not. Managing consistent, typographic rhythm isn’t easy, but when the type is responsive, things get even more difficult. Fortunately, Sass maps make responsive

A Showcase Of Lovely Little Websites — Smashing Magazine

Instead of spending your coffee break scrolling through your social feeds, how about a lovely little website instead? We came across some fantastic ones that are just too good not to be shared. They are perfect for a short coffee break or whenever you’re up for a little bit of diversion. But be warned, your break might