Graphic Design — Smashing Magazine

February 25, 2016 — As logo and brand designers, our work starts long before the first concept sketches, and finishes long after the last perfectly placed pixel. Our work requires so much more than just creative ideas and technical skills — it compels us to be a marketer, strategist, psychologist, salesperson, showman and project manager at the

Creating Content Wireframes For Responsive Design — Smashing Magazine

In this article, Tom Green will describe the methods he uses to get from content to responsive wireframe — and how you can, too. There is no big reveal or other excitement with the creation of content reference wireframes. You can practice content wireframing by deconstructing popular websites into their basic building blocks. Start with rough containers of

Designing For AI Beyond Conversational Interfaces — Smashing Magazine

As Artificial Intelligence evolves the computing paradigm, designers have an opportunity to craft more intuitive user interfaces. Text-based Large Language Models unlock most of the new capabilities, leading many to suggest a shift from graphical interfaces to conversational ones like a chatbot is necessary. However, plenty of evidence suggests conversation is a poor interface for

A Crucial Counterpart To Your Design System — Smashing Magazine

Design systems play a crucial role in today’s digital landscape, providing a blueprint for consistent and user-friendly interfaces. But there’s another tool that deserves equal attention: the digital playbook. I recently wrote for Smashing Magazine about how UX leaders face increasing pressure to deliver more with limited resources. Let me show you how a digital

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